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Canadian Curriculum 3
Canadian Curriculum Advantage 1
Choose Your Own Adventure Your Very Own Robot
The reader is asked to make choices which will determine the fate of a discarded robot.
Read MoreChoose Your Own Adventure The Lake Monster Mystery
While on a vacation in Vermont, two sisters become determined to prove that there is a sea monster living in Lake Champlain, in a book where the reader’s choices determine the outcome of the story.
Read MoreChoose Your Own Adventure 35 Behind the Wheel
The reader’s decisions control the course of an adventure in which a gambling syndicate tries to influence the outcome of a Swiss auto race.
Read MoreChoose Your Own Adventure 2 Journey Under the Sea
Readers make choices that determine the outcome of the story when, while exploring the seas for the lost continent of Atlantis, they are separated from their diving vessel.
Read MoreChoose Your Own Adventure 26 Moon Quest
The reader makes choices to determine the fate of the first colony on the moon and the dark secrets hidden on the dark side of the moon.
Read MoreChoose Your Own Adventure Eighth Grade Witch
A move to a creepy Brooklyn brownstone that may be haunted complicates the life of a child of two demonologists, in a book where the reader’s choices further the plot to different storylines and endings.
Read MoreChoose You Own Adventure 15 Beyond Escape!
As the Chief of Operations for the peaceful land of Turtalia, the reader becomes involved in a diabolical plot involving missing secret agents, espionage, and treason.
Read MoreChoose Your Own Adventure 39 Curse of the Pirate Mist
A voyage to Guyana in hopes of retrieving a sunken ship’s treasure leads to a dangerous pursuit, in a book where the reader determines the path and ending of the story.
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